Jumpluff (Lost Thunder)


Jumpluff
Jumpluff's Attack Lost March does 20 Damage for each of your Pokemon in the Lost Zone. The more your Pokemon in the Lost Zone, the higher the Damage from Lost March. Moreover, you only need 1 Grass Energy to use this attack.


Putting in Lost Zone


Skiploom

Skiploom with the Ability Floral Path to the Sky is the perfect for Jumpluff. This Ability not only allows to search Jumpluff from your Deck and put it on Skiploom but also you can discard all the cards attached to Skiploom (including Hoppip) to the Lost Zone.

This way you can at least sent 2 Pokemon Cards to Lost Zone. If you have more Skiploom in play, you can sent more Pokemon to the Lost Zone.
Shedinja

Shedinja's Ability Vessel of Life can be used together with Skiploom's Ability. Its Ability allows you to attach Shedinja as a Pokemon Tool to one of your Pokemon while discarding all cards attached to it.

You can use this Ability to attach Shedinija to Skiploom. And when you use Skiploom Ability, you can now send 3 Pokemon to Lost Zone instead of 2 Pokemon.
Trumbeak


As long as you have Trumbeak is in your Hand, you can use its Ability Mountain Pass to put Trumbeak in the Lost Zone.

In addition, you can also look at the top of your Opponent's Deck and if it is a Supporter Card, you can also put that card in the Lost Zone.
Spinarak



To put Spinark in the Lost Zone, you need to use its Attack Spider Scram first. This Attack has an effect that allows you to put Spinark and all the cards attached to it in the Lost Zone after you use the Attack.

Also, you Opponent's Pokemon will be Paralyzed and Poisoned after you use the attack.
Lost Blender



This item card allow you to put 2 Pokemon from your Hand to the Lost Zone.

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