Description
Get Sneaky with Twilight Tricks!Outnumbered? No problem! Lycanroc does more damage when your opponent's Bench is full, so use Dusknoir to force your opponent to play more Basic Pokémon. Salazzle and Malamar pull more cards and more Energy - for more ways to win with the Twilight Rogue theme deck!
Strategies
As mentioned in the official description above, all Pokemon work very well with each other to bring out the best result from this theme deck. Two main attackers which are Lycanroc (Max Damage: 120) and Dusknoir (Max Damage: 180) while almost other pokemon are mainly for pulling the cards. Both main attacker max damage are based on the number of opponent's bench pokemon. So, the more pokemon your opponent have the higher the damage these pokemon can cause.If you have a choice to go with base pokemon of either Lycanroc or Dusknoir in the early game, proceed with Lycanroc because first, it takes time to evolve Dusknoir (2 Stage) and Dusknoir has only one attack which is depend on your opponent bench pokemon. On the other hand, Lycanroc has two different attack and even if Dangerous Rouge doesn't work which is again based on your opponent bench pokemon, you can still use Accelrock with 100 damage that is huge damage for three energy from Stage 1 pokemon.
Dusknoir is the Strongest Pokemon in this theme deck although it takes considerable amount of time to evolve it. Its Ability Dark Invitation works very with its Attack Mind Jack. By using Dark Invitation, you can reveal your opponent's Hand and Basic Pokemon you find there onto his or her Bench once per turn and also put 3 Damage Counters on that Pokemon. This Ability is very useful especially when your opponent has a lot of unwanted Basic Pokemon in his or her hand and you can force your opponent to play those Basic Pokemon for your advantage.
Mind Jack Attack has Base Damage of 30 and does extra 30 more damage for each of your opponent's Benched Pokemon. So, the max damage you can get from this Attack is 180 (30 + 30*5 ). As mentioned earlier, you can use Dark Invitation Ability to make your opponent's Bench full in order to get max damage from Mind Jack.
Other pokemon except for Malamar are mainly for pulling cards which are Solrock, Furfrou and Slazzle.
Among them, Slazzle is the best since its attack Nasty Plot allow you to choose any two cards from the deck and Severe Poison does 40 Poison Damage instead of 20 Poison Damage. So, Slazzle can also become attacker in the early game due to Severe Poison which cause 40 Damage on defending pokemon every turn including both your turn and your opponent turn.
The last one, Malamar is mainly for its ability Psychic Recharge which allows you to attach one psychic energy card from your discard pile to your bench pokemon every turn. This is awesome ability since you can use this ability to attach energy from discard pile to your main attacker and so you can use attacker as soon as possible.
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Card List
Pokemon | Trainer | Energy |
2x Lycanroc 3x Rockruff 2x Dusknoir 2x Dusclops 3x Duskull 1x Malamar 2x Inkay 2x Salazzle 2x Salandit 1x Solrock 1x Furfrou |
1x Brocklet Hill 1x Cynthia 1x Escape Board 1x Escape Rope 1x Field Blower 2x Hau 1x Lady 1x Lillie 2x Nest Ball 1x Pokemon Fan Club 2x Professor Kukui 1x Rescue Stretcher 1x Switch 2x Timer Ball 1x Weakness Policy |
10x Fighting Energy 10x Psychic Energy |
Wonderful Tutorial, thanks for putting this together! This is obviously one great post. Thanks for the valuable information .
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